Cloth that costs less

The villager's loose cloth, simulated as the one rig spike simulates it, beside the same cloth made cheaper in four ways. Pick a garment, a motion and the variants to set beside the full simulation; each is drawn live at 4x from its own simulation, with what its cloth costs a step in this browser and the constraint work it counts. The scale slider is how many pixels a metre the nearest camera draws a villager at, 33 at the art's own: pull it down and the ladder steps from the garment's own mesh to a cage to the drape, each step shown under its figure and faded so that it does not show.

variants

Cost of a villager a second

Measured by probe.cjs and committed in results/cost.md; this button measures the chosen variants here, in this browser, for the garment above, walking, one villager and eight.